ISSUE 02WEDNESDAY, JUNE 3, 2026PRINT 06.2026

GEOMDIGEST

THE INSIDER PUBLICATION FOR COMPUTATIONAL GEOMETRY & DESIGN

Knowledge Graph

Paper Index

Search computational fabrication papers, source venues, authors, implementations, and code availability from the GEOMDIGEST knowledge graph.

1,417Papers
102,687Citations
1Artifacts
Corpus Strata
Venue / year coverage instrument
Lime height = indexed papersOrange mark = citation concentrationClick any cell to filter
151617181920212223242526
1417 indexed papers
Neural Co-Optimization of Structural Topology, Manufacturable Layers, and Path Orientations for Fiber-Reinforced Composites
2025 / ACM Transactions on Graphics / 9 citations
No code
Tao Liu, Tianyu Zhang, Yongxue Chen, Weiming Wang, Yu Jiang, and 2 more

We propose a neural network-based computational framework for the simultaneous optimization of structural topology, curved layers, and path orientations to achieve strong anisotropic strength in fiber-reinforced thermoplastic composites while ensuring manufact...

A history-based parametric CAD sketch dataset with advanced engineering commands
2025 / Computer-Aided Design / 9 citations
No code
Rubin Fan, Fazhi He, Yuxin Liu, Jing Lin
Gaussian Wave Splatting for Computer-Generated Holography
2025 / ACM Transactions on Graphics / 7 citations
No code
Suyeon Choi, B. T. Chao, Jacqueline Yang, Manu Gopakumar, Gordon Wetzstein

State-of-the-art neural rendering methods optimize Gaussian scene representations from a few photographs for novel-view synthesis. Building on these representations, we develop an efficient algorithm, dubbed Gaussian Wave Splatting, to turn these Gaussians int...

On-the-fly Reconstruction for Large-Scale Novel View Synthesis from Unposed Images
2025 / ACM Transactions on Graphics / 7 citations
No code
Andréas Meuleman, Ishaan Shah, Alexandre Lanvin, Bernhard Kerbl, George Drettakis

Radiance field methods such as 3D Gaussian Splatting (3DGS) allow easy reconstruction from photos, enabling free-viewpoint navigation. Nonetheless, pose estimation using Structure from Motion and 3DGS optimization can still each take between minutes and hours ...

Don't Splat your Gaussians: Volumetric Ray-Traced Primitives for Modeling and Rendering Scattering and Emissive Media
2025 / ACM Transactions on Graphics / 7 citations
No code
Jorge Condor, Sébastien Speierer, Lukas Bode, Aljaž Božič, Simon Green, and 2 more

Efficient scene representations are essential for many computer graphics applications. A general unified representation that can handle both surfaces and volumes simultaneously remains a research challenge. In this work we propose a compact and efficient alter...

Kinematic Motion Retargeting for Contact-Rich Anthropomorphic Manipulations
2025 / ACM Transactions on Graphics / 6 citations
No code
Arjun Lakshmipathy, Jessica K. Hodgins, Nancy S. Pollard

Hand motion capture data are now relatively easy to obtain, even for complicated grasps; however, these data are of limited use without the ability to retarget it onto the hands of a specific character or robot. The target hand may differ dramatically in geome...

Non-geodesic filament winding: Derivation process and resolution of a pair of ordinary differential equations in arc length based on vector projection
2025 / Computer-Aided Design / 5 citations
No code
Erik Vargas‐Rojas, Francis Collombet
CADInstruct: A multimodal dataset for natural language-guided CAD program synthesis
2025 / Computer-Aided Design / 5 citations
No code
Chaofan Lv, Jinsong Bao
Reinforcement learning based automatic block decomposition of solid models for hexahedral meshing
2025 / Computer-Aided Design / 5 citations
No code
Shuming Zhang, Zhidong Guan, Xiaodong Wang, Pingan Tan, Hao Jiang
Magic Fixup: Streamlining Photo Editing by Watching Dynamic Videos
2025 / ACM Transactions on Graphics / 5 citations
No code
Hadi Alzayer, Zhihao Xia, Xuaner Zhang, Eli Shechtman, Jia‐Bin Huang, and 1 more

We propose a generative model that, given a coarsely edited image, synthesizes a photorealistic output that follows the prescribed layout. Our method transfers fine details from the original image and preserve the identity of its parts. Yet, it adapts it to th...

FLoD: Integrating Flexible Level of Detail into 3D Gaussian Splatting for Customizable Rendering
2025 / ACM Transactions on Graphics / 5 citations
No code
Young Sun Choi, Hyun Seung Son, Youngjung Uh

3D Gaussian Splatting (3DGS) has significantly advanced computer graphics by enabling high-quality 3D reconstruction and fast rendering speeds, inspiring numerous follow-up studies. However, 3DGS and its subsequent works are restricted to specific hardware set...

AnySplat: Feed-forward 3D Gaussian Splatting from Unconstrained Views
2025 / ACM Transactions on Graphics / 4 citations
No code
Lihan Jiang, Yucheng Mao, Linning Xu, Tao Lu, Kerui Ren, and 6 more

We introduce AnySplat, a feed-forward network for novel-view synthesis from uncalibrated image collections. In contrast to traditional neural-rendering pipelines that demand known camera poses and per-scene optimization, or recent feed-forward methods that buc...

Computational Topology, Boolean Algebras, and Solid Modeling
2025 / Computer-Aided Design / 4 citations
No code
Alberto Paoluzzi, Giorgio Scorzelli
Augmented Sphere Tracing for Real-time Editing Mega-scale Periodic Shell-lattice Structures
2025 / Computer-Aided Design / 4 citations
No code
Jiajie Guo, Ming Li
Two-stage physics-informed deep neural networks framework for form-finding of tensegrity structures
2025 / Computer-Aided Design / 4 citations
No code
Jin Wang, Mingliang Zhu, Zhiwei Miao
A method of surface mesh generation for industrial CAD models by constructing conforming discrete representation
2025 / Computer-Aided Design / 4 citations
No code
Xin Yang, Fei Yu, Yan Zhou, Pinghuang Zhou, Guozhong Zhao, and 1 more
NeurCross: A Neural Approach to Computing Cross Fields for Quad Mesh Generation
2025 / ACM Transactions on Graphics / 4 citations
No code
Qiujie Dong, Huibiao Wen, Rui Xu, Shuangmin Chen, Jiaran Zhou, and 4 more

Quadrilateral mesh generation plays a crucial role in numerical simulations within Computer-Aided Design and Engineering (CAD/E). Producing high-quality quadrangulation typically requires satisfying four key criteria. First, the quadrilateral mesh should close...

Fabricable Discretized Ruled Surfaces
2025 / ACM Transactions on Graphics / 4 citations
No code
Hassan Bahrami, Michal Piovarči, Marco Tarini, Bernd Bickel, Nico Pietroni

We present a method to automatically approximate a given surface with a small set of patches, each being a developable ruled surface featuring long-ruling lines. These construction primitives are attractive for their inherent ease of fabrication by cutting and...

TiPGAN: High-quality tileable textures synthesis with intrinsic priors for cloth digitization applications
2025 / Computer-Aided Design / 4 citations
No code
Honghong He, Zhengwentai Sun, Jintu Fan, P.Y. Mok
An efficient parallel mesh generation method for finite element based analysis of large complex architecture
2025 / Computer-Aided Design / 4 citations
No code
Jiaming Li, Wanqing Zhao, Chunnan Li, Xiangwu Zhang, Tingting Deng, and 2 more
Page 4 of 71
PreviousNext