Paper Index
Search computational fabrication papers, source venues, authors, implementations, and code availability from the GEOMDIGEST knowledge graph.
Gaussian Splatting (GS) has proven to be highly effective in novel view synthesis, achieving high-quality and real-time rendering. However, its potential for reconstructing detailed 3D shapes has not been fully explored. Existing methods often suffer from limi...
This work addresses the challenges of distributing large physics-based simulations often encountered in the visual effects industry. These simulations, based on partial differential equations, model complex phenomena such as free surface liquids, flames, and e...
Neural Radiance Fields (NeRF) show impressive performances in photo-realistic free-view rendering of scenes. Recent improvements such as TensoRF and ZipNeRF employ explicit models for faster optimization and rendering. However, all these radiance fields requir...
Designing a quad mesh that meets aesthetic, anatomical, and numerical requirements often requires meticulous manual effort in conventional methods, making quadrilateral remeshing an “art of design”. Neural networks hold significant promise for automating this ...
Holographic displays offer significant potential for augmented and virtual reality applications by reconstructing wavefronts that enable continuous depth cues and natural parallax without vergence–accommodation conflict. However, despite advances in pixel-leve...
High-quality 3D face asset creation remains costly due to reliance on controlled capture setups and manual processing, limiting scalability and diversity. We introduce a fully automated, semantically controllable framework for generating PBR-ready 3D facial as...
This is a corrigendum for the article “Wavelet Fluids” published in ACM Trans. Graph. 44, 6, Article 270 (December 2025), 17 pages.
Utilizing the complementary strengths of wavelength-specific range or depth sensors is crucial for robust computer-assisted tasks such as autonomous driving. Despite this, there is still little research done at the intersection of optical depth sensors and rad...
Freeform thin-shell surfaces are critical in various fields, but their fabrication is complex and costly. Traditional methods are wasteful and require custom molds, while 3D printing needs extensive support structures and post-processing. Thermal shrinkage act...
We propose a containment query that is robust to the watertightness of regions bound by trimmed NURBS surfaces, as this property is difficult to guarantee for in-the-wild CAD models. Containment is determined through the generalized winding number (GWN), a mat...
The household rearrangement task involves spotting misplaced objects in a scene and accommodate them with proper places. It depends both on common-sense knowledge on the objective side and human user preference on the subjective side. In achieving such a task,...
Diffusion Transformers (DiTs) have exhibited robust capabilities in image generation tasks. However, accurate text-guided image editing for multimodal DiTs (MM-DiTs) still poses a significant challenge. Unlike UNet-based structures that could utilize self/cros...
We introduce a new offset meshing method that handles clean 3D surface meshes of arbitrary geometry and topology—where “clean” refers to meshes that are watertight, manifold, and free of self-intersections. Our approach also extends to imperfect, or “dirty,” m...
Modeling wave properties of light is an important milestone for advancing physically-based rendering. In this paper, we propose complex-valued holographic radiance fields, a method that optimizes scenes without relying on intensity-based intermediaries. By lev...
This is an erratum for the article “Lifted Surfacing of Generalized Sweep Volumes” published in ACM Trans. Graph. 44, 6, Article 249 (December 2025), 17 pages.
Our goal in this paper is to propose a fast and easy to implement BRDF modeling method that provides both accurate and compact representations for all types of BRDF, i.e., isotropic or anisotropic. To achieve this objective, we use a Bayesian regression method...
Precision control is a challenging problem in surface-surface intersections. It has a direct impact on the watertight issue, rendering, mesh generation, Computer-Aided Engineering (CAE) numerical computation, and Computer-Aided Manufacturing (CAM). In this pap...
The medial axis, a lower-dimensional descriptor that captures the extrinsic structure of a shape, plays an important role in digital geometry processing. Despite its importance, computing the medial axis transform robustly from diverse inputs, especially point...
Three-dimensional Gaussian Splatting (3DGS) is a promising technique for 3D reconstruction, offering efficient training and rendering speeds, making it suitable for real-time applications. However, current methods require highly controlled environments–no movi...
We propose a neural network-based computational framework for the simultaneous optimization of structural topology, curved layers, and path orientations to achieve strong anisotropic strength in fiber-reinforced thermoplastic composites while ensuring manufact...