ISSUE 02WEDNESDAY, JUNE 3, 2026PRINT 06.2026

GEOMDIGEST

THE INSIDER PUBLICATION FOR COMPUTATIONAL GEOMETRY & DESIGN

Knowledge Graph

Paper Index

Search computational fabrication papers, source venues, authors, implementations, and code availability from the GEOMDIGEST knowledge graph.

1,417Papers
102,687Citations
1Artifacts
Corpus Strata
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6 indexed papers
A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasets
2024 / ACM Transactions on Graphics / 123 citations
No code
Bernhard Kerbl, Andréas Meuleman, Georgios Kopanas, Michael Wimmer, Alexandre Lanvin, and 1 more

Novel view synthesis has seen major advances in recent years, with 3D Gaussian splatting offering an excellent level of visual quality, fast training and real-time rendering. However, the resources needed for training and rendering inevitably limit the size of...

Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenes
2024 / ACM Transactions on Graphics / 113 citations
No code
Zehao Yu, Torsten Sattler, Andreas Geiger

Recently, 3D Gaussian Splatting (3DGS) has demonstrated impressive novel view synthesis results, while allowing the rendering of high-resolution images in real-time. However, leveraging 3D Gaussians for surface reconstruction poses significant challenges due t...

CLAY: A Controllable Large-scale Generative Model for Creating High-quality 3D Assets
2024 / ACM Transactions on Graphics / 75 citations
No code
Longwen Zhang, Ziyu Wang, Qixuan Zhang, Qiwei Qiu, Anqi Pang, and 4 more

In the realm of digital creativity, our potential to craft intricate 3D worlds from imagination is often hampered by the limitations of existing digital tools, which demand extensive expertise and efforts. To narrow this disparity, we introduce CLAY, a 3D geom...

StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering
2024 / ACM Transactions on Graphics / 61 citations
No code
Lukas Radl, Michael Steiner, Mathias Parger, Alexander Weinrauch, Bernhard Kerbl, and 1 more

Gaussian Splatting has emerged as a prominent model for constructing 3D representations from images across diverse domains. However, the efficiency of the 3D Gaussian Splatting rendering pipeline relies on several simplifications. Notably, reducing Gaussian to...

DiffPoseTalk: Speech-Driven Stylistic 3D Facial Animation and Head Pose Generation via Diffusion Models
2024 / ACM Transactions on Graphics / 53 citations
No code
Zhiyao Sun, Tian Lv, Sheng Ye, Matthieu Gaetan Lin, Jenny Sheng, and 3 more

The generation of stylistic 3D facial animations driven by speech presents a significant challenge as it requires learning a many-to-many mapping between speech, style, and the corresponding natural facial motion. However, existing methods either employ a dete...

3D Gaussian Ray Tracing: Fast Tracing of Particle Scenes
2024 / ACM Transactions on Graphics / 50 citations
No code
Nicolas Moënne-Loccoz, Ashkan Mirzaei, Or Perel, Riccardo de Lutio, Janick Martinez Esturo, and 4 more

Particle-based representations of radiance fields such as 3D Gaussian Splatting have found great success for reconstructing and re-rendering of complex scenes. Most existing methods render particles via rasterization, projecting them to screen space tiles for ...

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