Paper Index
Search computational fabrication papers, source venues, authors, implementations, and code availability from the GEOMDIGEST knowledge graph.
Single Photon Avalanche Photodiodes (SPADs) have recently received a lot of attention in imaging and vision applications due to their excellent performance in low-light conditions, as well as their ultra-high temporal resolution. Unfortunately, like many evolv...
The light stage has been widely used in computer graphics for the past two decades, primarily to enable the relighting of human faces. By capturing the appearance of the human subject under different light sources, one obtains the light transport matrix of tha...
We introduce a novel algorithm to transform any generic set of triangles in 3D space into a well-formed simplicial complex. Intersecting elements in the input are correctly identified, subdivided, and connected to arrange a valid configuration, leading to a to...
We propose a learning-based approach to synthesize a light field with a small baseline from a single image. We synthesize the novel view images by first using a convolutional neural network (CNN) to promote the input image into a layered representation of the ...
We present a method for retiming people in an ordinary, natural video --- manipulating and editing the time in which different motions of individuals in the video occur. We can temporally align different motions, change the speed of certain actions (speeding u...
Virtual and augmented reality (VR/AR) displays crucially rely on stereoscopic rendering to enable perceptually realistic user experiences. Yet, existing near-eye display systems ignore the gaze-dependent shift of the no-parallax point in the human eye. Here, w...
We present MATch , a method to automatically convert photographs of material samples into production-grade procedural material models. At the core of MATch is a new library DiffMat that provides differentiable building blocks for constructing procedural materi...
We present a sketch-based CAD modeling system, where users create objects incrementally by sketching the desired shape edits, which our system automatically translates to CAD operations. Our approach is motivated by the close similarities between the steps ind...
We introduce a system called Penrose for creating mathematical diagrams. Its basic functionality is to translate abstract statements written in familiar math-like notation into one or more possible visual representations. Rather than rely on a fixed library of...
Cloth dynamics and collision handling are the two most challenging topics in cloth simulation. While researchers have substantially improved the performances of cloth dynamics solvers recently, their success in fast collision detection and handling is rather l...