ISSUE 02THURSDAY, JUNE 4, 2026PRINT 06.2026

GEOMDIGEST

THE INSIDER PUBLICATION FOR COMPUTATIONAL GEOMETRY & DESIGN

Knowledge Graph

Paper Index

Search computational fabrication papers, source venues, authors, implementations, and code availability from the GEOMDIGEST knowledge graph.

1,417Papers
102,687Citations
1Artifacts
Corpus Strata
Venue / year coverage instrument
Lime height = indexed papersOrange mark = citation concentrationClick any cell to filter
151617181920212223242526
540 indexed papers
Diffuse-CLoC: Guided Diffusion for Physics-based Character Look-ahead Control
2025 / ACM Transactions on Graphics / 1 citations
No code
Xiaoyu Huang, Takara E. Truong, Yunbo Zhang, Fangzhou Yu, Jean-Pierre Sleiman, and 3 more

We present Diffuse-CLoC, a guided diffusion framework for physics-based look-ahead control that enables intuitive, steerable, and physically realistic motion generation. While existing kinematics motion generation with diffusion models offer intuitive steering...

StiffGIPC: Advancing GPU IPC for Stiff Affine-Deformable Simulation
2025 / ACM Transactions on Graphics / 1 citations
No code
Kemeng Huang, Xiaoqing Lu, Huancheng Lin, Taku Komura, Minchen Li

Incremental Potential Contact (IPC) is a widely used, robust, and accurate method for simulating complex frictional contact behaviors. However, achieving high efficiency remains a major challenge, particularly as material stiffness increases, which leads to sl...

Texture Size Reduction Through Symmetric Overlap and Texture Carving
2025 / ACM Transactions on Graphics / 1 citations
No code
Julian Knodt, Xifeng Gao

Maintaining memory-efficient 3D assets is critical for game development due to size constraints for applications, as well as runtime costs such as GPU data transfers. While most prior work on 3D modeling focuses on reducing triangle count, few works focus on r...

Interspatial Attention for Efficient 4D Human Video Generation
2025 / ACM Transactions on Graphics / 1 citations
No code
Ruizhi Shao, Yinghao Xu, Yujun Shen, Ceyuan Yang, Yang Zheng, and 3 more

Generating photorealistic videos of digital humans in a controllable manner is crucial for a plethora of applications. Existing approaches either build on methods that employ template-based 3D representations or emerging video generation models but suffer from...

Claycode: Stylable and Deformable 2D Scannable Codes
2025 / ACM Transactions on Graphics / 1 citations
No code
Marco Maida, Alberto Crescini, Marco Perronet, Elena Camuffo

This paper introduces Claycode, a novel 2D scannable code designed for extensive stylization and deformation. Unlike traditional matrix-based codes (e.g. , QR codes), Claycodes encode their message in a tree structure. During the encoding process, bits are map...

Differentiable Geometric Acoustic Path Tracing using Time-Resolved Path Replay Backpropagation
2025 / ACM Transactions on Graphics / 1 citations
No code
Ugo Finnendahl, Markus Worchel, Tobias Jüterbock, Daniel Wujecki, Fabian Brinkmann, and 2 more

Differentiable rendering has become a key ingredient in solving challenging inverse problems in computer graphics and vision. Existing systems can simulate and differentiate the spatial propagation of light. We exploit the duality of light transport simulation...

ReSTIR BDPT: Bidirectional ReSTIR Path Tracing with Caustics
2025 / ACM Transactions on Graphics / 1 citations
No code
Trevor Hedstrom, Markus Kettunen, Daqi Lin, Chris Wyman, Tzu‐Mao Li

Recent spatiotemporal resampling algorithms (ReSTIR) accelerate real-time path tracing by reusing samples between pixels and frames. However, existing methods are limited by the sampling quality of path tracing, making them inefficient for scenes with caustics...

Variational Green and Biharmonic Coordinates for 2D Polynomial Cages
2025 / ACM Transactions on Graphics / 1 citations
No code
Élie Michel, Alec Jacobson, Siddhartha Chaudhuri, Jean‐Marc Thiery

We present closed-form expressions for Green and biharmonic coordinates with respect to polynomial curved 2D cages, enabling reliable cage-based image deformation both to and from a curved cage. We further provide closed-form expressions for first- and second-...

Stochastic Preconditioning for Neural Field Optimization
2025 / ACM Transactions on Graphics / 1 citations
No code
Selena Ling, Merlin Nimier-David, Alec Jacobson, Nicholas Sharp

Neural fields are a highly effective representation across visual computing. This work observes that fitting these fields is greatly improved by incorporating spatial stochasticity during training, and that this simple technique can replace or even outperform ...

Sphere Carving: Bounding Volumes for Signed Distance Fields
2025 / ACM Transactions on Graphics / 1 citations
No code
Hugo Schott, Théo Thonat, Thibaud Lambert, Éric Guérin, Éric Galin, and 1 more

We introduce Sphere Carving , a novel method for automatically computing bounding volumes that closely bound a procedurally defined implicit surface. Starting from an initial bounding volume located far from the object, we iteratively approach the surface by l...

One Model to Rig Them All: Diverse Skeleton Rigging with UniRig
2025 / ACM Transactions on Graphics / 1 citations
No code
Jia-Peng Zhang, C.C. Pu, Meng-Hao Guo, Yan‐Pei Cao, Shi‐Min Hu

The rapid evolution of 3D content creation, encompassing both AI-powered methods and traditional workflows, is driving an unprecedented demand for automated rigging solutions that can keep pace with the increasing complexity and diversity of 3D models. We intr...

Exact Predicates, Exact Constructions and Combinatorics for Mesh CSG.
2025 / ACM Transactions on Graphics / 1 citations
No code
Bruno Lévy

This article introduces a general mesh intersection algorithm that exactly computes the so-called Weiler model (also called a 3D arrangement) and that uses it to implement boolean operations with arbitrary multi-operand expressions, CSG (constructive solid geo...

Topology Type Estimation of Simulated 4D Image Data by Combining Downscaling and Convolutional Neural Networks
2025 / ACM Transactions on Graphics / 1 citations
No code
Khalil Mathieu Hannouch, Stephan K. Chalup

The topological analysis of four-dimensional (4D) image-type data is challenged by the immense size that these datasets can reach. This can render the direct application of methods, like persistent homology and convolutional neural networks (CNNs), impractical...

StructRe: Rewriting for Structured Shape Modeling
2025 / ACM Transactions on Graphics / 1 citations
No code
J. Wang, Hao Pan, Yang Liu, Xin Tong, Taku Komura, and 1 more

Man-made 3D shapes are naturally organized in parts and hierarchies; such structures provide important constraints for shape reconstruction and generation. Modeling shape structures is difficult, because there can be multiple hierarchies for a given shape, cau...

Policy-Space Diffusion for Physics-Based Character Animation
2025 / ACM Transactions on Graphics / 1 citations
No code
Michele Rocca, Sune Darkner, Kenny Erleben, Sheldon Andrews

Adapting motion to new contexts in digital entertainment often demands fast agile prototyping. State-of-the-art techniques use reinforcement learning policies for simulating the underlined motion in a physics engine. Unfortunately, policies typically fail on u...

Solving partial differential equations in participating media
2025 / ACM Transactions on Graphics / 1 citations
No code
Bailey Miller, Rohan Sawhney, Keenan Crane, Ioannis Gkioulekas

We consider the problem of solving partial differential equations (PDEs) in domains with complex microparticle geometry that is impractical, or intractable, to model explicitly. Drawing inspiration from volume rendering, we propose tackling this problem by tre...

MoFlow: Motion-Guided Flows for Recurrent Rendered Frame Prediction
2025 / ACM Transactions on Graphics / 1 citations
No code
Zhizhen Wu, Chenyu Zuo, Yazhen Yuan, Yifan Peng, Guiyang Pu, and 2 more

Rendering realistic images in real-time on high-frame-rate display devices poses considerable challenges, even with advanced graphics cards. This stimulates a demand for frame prediction technologies to boost frame rates. The key to these algorithms is to expl...

Linear-Time Transport with Rectified Flows
2025 / ACM Transactions on Graphics / 1 citations
No code
Khoa Do, David Cœurjolly, Pooran Memari, Nicolas Bonneel

Matching probability distributions allows to compare or interpolate them, or model their manifold. Optimal transport is a tool that solves this matching problem. However, despite the development of numerous exact and approximate algorithms, these approaches re...

Encoded Marker Clusters for Auto-Labeling in Optical Motion Capture
2025 / ACM Transactions on Graphics / 1 citations
No code
Hao Wang, Taogang Hou, T. Liu, Tianmiao Wang

Marker-based optical motion capture (MoCap) is a vital tool in applications such as virtual production, and movement sciences. However, reconstructing scattered MoCap data into real motion sequences is challenging, and data processing is time-consuming and lab...

Piecewise Ruled Approximation for Freeform Mesh Surfaces
2025 / ACM Transactions on Graphics / 1 citations
No code
Yiling Pan, Xu Zhixin, Bin Wang, Bailin Deng

A ruled surface is a shape swept out by moving a line in 3D space. Due to their simple geometric forms, ruled surfaces have applications in various domains such as architecture and engineering. In the past, various approaches have been proposed to approximate ...

Page 5 of 27
PreviousNext