ISSUE 02WEDNESDAY, JUNE 3, 2026PRINT 06.2026

GEOMDIGEST

THE INSIDER PUBLICATION FOR COMPUTATIONAL GEOMETRY & DESIGN

Knowledge Graph

Paper Index

Search computational fabrication papers, source venues, authors, implementations, and code availability from the GEOMDIGEST knowledge graph.

1,417Papers
102,687Citations
1Artifacts
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540 indexed papers
Noise-Coded Illumination for Forensic and Photometric Video Analysis
2025 / ACM Transactions on Graphics / 2 citations
No code
P Rametta Michael, Zekun Hao, Serge Belongie, Abe Davis

The proliferation of advanced tools for manipulating video has led to an arms race, pitting those who wish to sow disinformation against those who want to detect and expose it. Unfortunately, time favors the ill-intentioned in this race, with fake videos growi...

Neurally Integrated Finite Elements for Differentiable Elasticity on Evolving Domains
2025 / ACM Transactions on Graphics / 2 citations
No code
Gilles Daviet, Tianchang Shen, Nicholas Sharp, David I. W. Levin

We present an elastic simulator for domains defined as evolving implicit functions, which is efficient, robust, and differentiable with respect to both shape and material. This simulator is motivated by applications in 3D reconstruction: it is increasingly eff...

PS-CAD: Local Geometry Guidance via Prompting and Selection for CAD Reconstruction
2025 / ACM Transactions on Graphics / 2 citations
No code
Bingchen Yang, Haiyong Jiang, Hao Pan, Guosheng Lin, Jun Xiao, and 1 more

Reverse engineering CAD models from raw geometry is a classic but challenging research problem. In particular, reconstructing the CAD modeling sequence from point clouds provides great interpretability and convenience for editing. Analyzing previous work, we o...

Implicit Bonded Discrete Element Method with Manifold Optimization
2025 / ACM Transactions on Graphics / 2 citations
No code
Jiaming Lu, Geng-Chen Cao, Chenfeng Li, Shi‐Min Hu

This article proposes a novel simulation approach that combines implicit integration with the Bonded Discrete Element Method (BDEM) to achieve faster, more stable, and more accurate fracture simulation. The new method leverages the efficiency of implicit schem...

When Gaussian Meets Surfel: Ultra-fast High-fidelity Radiance Field Rendering
2025 / ACM Transactions on Graphics / 2 citations
No code
Keyang Ye, Tianjia Shao

We introduce Gaussian-enhanced Surfels (GESs), a bi-scale representation for radiance field rendering, wherein a set of 2D opaque surfels with view-dependent colors represent the coarse-scale geometry and appearance of scenes, and a few 3D Gaussians surroundin...

Unbiased Differential Visibility Using Fixed-Step Walk-on-Spherical-Caps And Closest Silhouettes
2025 / ACM Transactions on Graphics / 2 citations
No code
Lifan Wu, Nathan Morrical, Sai Praveen Bangaru, Rohan Sawhney, Shuang Zhao, and 3 more

Computing derivatives of path integrals under evolving scene geometry is a fundamental problem in physics-based differentiable rendering, which requires differentiating discontinuities in the visibility function. Warped-area reparameterization is a powerful te...

End-to-end Surface Optimization for Light Control
2025 / ACM Transactions on Graphics / 2 citations
No code
Bailin Deng, Juyong Zhang

Designing a freeform surface to reflect or refract light to achieve a target distribution is a challenging inverse problem. In this article, we propose an end-to-end optimization strategy for an optical surface mesh. Our formulation leverages a novel different...

Adaptive Phase-Field-FLIP for Very Large Scale Two-Phase Fluid Simulation
2025 / ACM Transactions on Graphics / 2 citations
No code
Barbara Zilinskas Braun, Jan Bender, Nils Thuerey

Capturing the visually compelling features of large-scale water phenomena, such as the spray clouds of crashing waves, stormy seas, or waterfalls, involves simulating not only the water but also the motion of the air interacting with it. However, current solut...

High-performance CPU Cloth Simulation Using Domain-decomposed Projective Dynamics
2025 / ACM Transactions on Graphics / 2 citations
No code
Zixuan Lu, Ziheng Liu, Lei Lan, Huamin Wang, Yuko Ishiwaka, and 3 more

Whenever the concept of high-performance cloth simulation is brought up, GPU acceleration is almost always the first that comes to mind. Leveraging immense parallelization, GPU algorithms have demonstrated significant success recently, whereas CPU methods are ...

Bernstein Bounds for Caustics
2025 / ACM Transactions on Graphics / 1 citations
No code
Zhimin Fan, Chen Wang, Yiming Wang, Boxuan Li, Ya-Ni Guo, and 3 more

Systematically simulating specular light transport requires an exhaustive search for triangle tuples containing admissible paths. Given the extreme inefficiency of enumerating all combinations, we significantly reduce the search domain by stochastically sampli...

Transforming Unstructured Hair Strands into Procedural Hair Grooms
2025 / ACM Transactions on Graphics / 1 citations
No code
W. S. C. Chang, Andrew Russell, Stéphane Grabli, Matt Jen‐Yuan Chiang, Christophe Hery, and 3 more

In recent years, reconstruction methods have been developed that can recover strand-level hair geometry from images. However, these methods recover a vast number of individual hair strands that are difficult to edit and simulate. Many methods also rely on neur...

BSP-OT: Sparse transport plans between discrete measures in loglinear time
2025 / ACM Transactions on Graphics / 1 citations
No code
Baptiste Genest, Nicolas Bonneel, Vincent Nivoliers, David Cœurjolly

To solve the optimal transport problem between two uniform discrete measures of the same size, one seeks a bijective assignment that minimizes some matching cost. For this task, exact algorithms are intractable for large problems, while approximate ones may lo...

Piecewise Ruled Approximation for Freeform Mesh Surfaces
2025 / ACM Transactions on Graphics / 1 citations
No code
Yiling Pan, Xu Zhixin, Bin Wang, Bailin Deng

A ruled surface is a shape swept out by moving a line in 3D space. Due to their simple geometric forms, ruled surfaces have applications in various domains such as architecture and engineering. In the past, various approaches have been proposed to approximate ...

Single-shot HDR using conventional image sensor shutter functions and optical randomization
2025 / ACM Transactions on Graphics / 1 citations
No code
Xiang Dai, Kyrollos Yanny, Kristina Monakhova, Nick Antipa

High-dynamic-range (HDR) imaging is an essential technique for overcoming the dynamic range limits of image sensors. The classic method relies on multiple exposures, which slows capture time, resulting in motion artifacts when imaging dynamic scenes. Single-sh...

C-Tubes: Design and Optimization of Tubular Structures Composed of Developable Strips
2025 / ACM Transactions on Graphics / 1 citations
No code
Michele Vidulis, Klara Mundilova, Quentin Becker, Florin Isvoranu, Mark V. Pauly

We introduce C-tubes , 3D tubular structures composed of developable surface strips. C-tubes can be understood as a generalization of Monge surfaces—a special class of sweep surfaces—towards the recently introduced conenets. This observation allows formulating...

Echoes of the Coliseum: Towards 3D Live streaming of Sports Events
2025 / ACM Transactions on Graphics / 1 citations
No code
Junkai Huang, Saswat Subhajyoti Mallick, Alejandro Amat, Marc Ruiz Olle, Albert Mosella-Montoro, and 3 more

Human-centered live events have always played a pivotal role in shaping culture and fostering social connections. Traditional 2D live transmissions fail to replicate the immersive quality of physical attendance. Addressing this gap, this paper proposes LiveSpl...

UltraMeshRenderer: Efficient Structure and Management of GPU Out-of-core Memory for Real-time Rendering of Gigantic 3D Meshes
2025 / ACM Transactions on Graphics / 1 citations
No code
Huadong Zhang, Lizhou Cao, Chao Peng

GPUs can encounter memory capacity constraints, which pose challenges for achieving real-time rendering performance when processing large 3D models that exceed available memory. State-of-the-art out-of-core rendering frameworks have leveraged Level of Detail (...

Generating Past and Future in Digital Painting Processes
2025 / ACM Transactions on Graphics / 1 citations
No code
Lvmin Zhang, C.-W. Yan, Yuwei Guo, Jinbo Xing, Maneesh Agrawala

We present a framework to generate past and future processes for drawing process videos. Given a canvas image uploaded by a user, the framework can generate both preceding and succeeding states of the drawing process, and the generated states can be reused as ...

Encoded Marker Clusters for Auto-Labeling in Optical Motion Capture
2025 / ACM Transactions on Graphics / 1 citations
No code
Hao Wang, Taogang Hou, T. Liu, Tianmiao Wang

Marker-based optical motion capture (MoCap) is a vital tool in applications such as virtual production, and movement sciences. However, reconstructing scattered MoCap data into real motion sequences is challenging, and data processing is time-consuming and lab...

HexHex: Highspeed Extraction of Hexahedral Meshes
2025 / ACM Transactions on Graphics / 1 citations
No code
Thomas Köhler, Martin Heistermann, David Bommes

Modern hexahedral mesh generation relies on integer-grid maps (IGM), which map the Cartesian grid of integer iso-surfaces to a structure-aligned and conforming hexahedral cell complex discretizing the target shape. The hexahedral mesh is formed by iso-surfaces...

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