ISSUE 02FRIDAY, JUNE 5, 2026PRINT 06.2026

GEOMDIGEST

THE INSIDER PUBLICATION FOR COMPUTATIONAL GEOMETRY & DESIGN

Knowledge Graph

Paper Index

Search computational fabrication papers, source venues, authors, implementations, and code availability from the GEOMDIGEST knowledge graph.

1,417Papers
102,687Citations
1Artifacts
Corpus Strata
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540 indexed papers
General virtual sketching framework for vector line art
2021 / ACM Transactions on Graphics / 50 citations
No code
Haoran Mo, Edgar Simo‐Serra, Chengying Gao, Changqing Zou, Ruomei Wang

Vector line art plays an important role in graphic design, however, it is tedious to manually create. We introduce a general framework to produce line drawings from a wide variety of images, by learning a mapping from raster image space to vector image space. ...

PCEDNet: A Lightweight Neural Network for Fast and Interactive Edge Detection in 3D Point Clouds
2021 / ACM Transactions on Graphics / 48 citations
No code
Chems-Eddine Himeur, Thibault Lejemble, Thomas Pellegrini, Mathias Paulin, Loïc Barthe, and 1 more

In recent years, Convolutional Neural Networks (CNN) have proven to be efficient analysis tools for processing point clouds, e.g., for reconstruction, segmentation, and classification. In this article, we focus on the classification of edges in point clouds, w...

Unsupervised learning for cuboid shape abstraction via joint segmentation from point clouds
2021 / ACM Transactions on Graphics / 47 citations
No code
Kaizhi Yang, Xuejin Chen

Representing complex 3D objects as simple geometric primitives, known as shape abstraction, is important for geometric modeling, structural analysis, and shape synthesis. In this paper, we propose an unsupervised shape abstraction method to map a point cloud i...

StyleCariGAN
2021 / ACM Transactions on Graphics / 47 citations
No code
Wonjong Jang, Gwangjin Ju, Yucheol Jung, Jiaolong Yang, Xin Tong, and 1 more

We present a caricature generation framework based on shape and style manipulation using StyleGAN. Our framework, dubbed StyleCariGAN , automatically creates a realistic and detailed caricature from an input photo with optional controls on shape exaggeration d...

Human dynamics from monocular video with dynamic camera movements
2021 / ACM Transactions on Graphics / 47 citations
No code
Ri Yu, Hwangpil Park, Jehee Lee

We propose a new method that reconstructs 3D human motion from in-the-wild video by making full use of prior knowledge on the laws of physics. Previous studies focus on reconstructing joint angles and positions in the body local coordinate frame. Body translat...

Low-cost SPAD sensing for non-line-of-sight tracking, material classification and depth imaging
2021 / ACM Transactions on Graphics / 46 citations
No code
Clara Callenberg, Zheng Shi, Felix Heide, Matthias B. Hullin

Time-correlated imaging is an emerging sensing modality that has been shown to enable promising application scenarios, including lidar ranging, fluorescence lifetime imaging, and even non-line-of-sight sensing. A leading technology for obtaining time-correlate...

TreePartNet
2021 / ACM Transactions on Graphics / 46 citations
No code
Yanchao Liu, Jianwei Guo, Bedřich Beneš, Oliver Deußen, Xiaopeng Zhang, and 1 more

We present TreePartNet , a neural network aimed at reconstructing tree geometry from point clouds obtained by scanning real trees. Our key idea is to learn a natural neural decomposition exploiting the assumption that a tree comprises locally cylindrical shape...

Interactive Monte Carlo denoising using affinity of neural features
2021 / ACM Transactions on Graphics / 46 citations
No code
Mustafa Işık, Krishna Mullia, Matthew Fisher, Jonathan Eisenmann, Michaël Gharbi

High-quality denoising of Monte Carlo low-sample renderings remains a critical challenge for practical interactive ray tracing. We present a new learning-based denoiser that achieves state-of-the-art quality and runs at interactive rates. Our model processes i...

Surface multigrid via intrinsic prolongation
2021 / ACM Transactions on Graphics / 45 citations
No code

This paper introduces a novel geometric multigrid solver for unstructured curved surfaces. Multigrid methods are highly efficient iterative methods for solving systems of linear equations. Despite the success in solving problems defined on structured domains, ...

Geometry and tool motion planning for curvature adapted CNC machining
2021 / ACM Transactions on Graphics / 44 citations
No code
Michael Bartoň, Michal Bizzarri, Florian Rist, Oleksii Sliusarenko, Helmut Pottmann

CNC machining is the leading subtractive manufacturing technology. Although it is in use since decades, it is far from fully solved and still a rich source for challenging problems in geometric computing. We demonstrate this at hand of 5-axis machining of free...

Neural holography with camera-in-the-loop training
2020 / ACM Transactions on Graphics / 465 citations
No code
Yifan Peng, Suyeon Choi, Nitish Padmanaban, Gordon Wetzstein

Holographic displays promise unprecedented capabilities for direct-view displays as well as virtual and augmented reality applications. However, one of the biggest challenges for computer-generated holography (CGH) is the fundamental tradeoff between algorithm...

Consistent video depth estimation
2020 / ACM Transactions on Graphics / 300 citations
No code
Xuan Luo, Jia‐Bin Huang, Richard Szeliski, Kevin Matzen, Johannes Kopf

We present an algorithm for reconstructing dense, geometrically consistent depth for all pixels in a monocular video. We leverage a conventional structure-from-motion reconstruction to establish geometric constraints on pixels in the video. Unlike the ad-hoc p...

Speech gesture generation from the trimodal context of text, audio, and speaker identity
2020 / ACM Transactions on Graphics / 288 citations
No code
Youngwoo Yoon, Bok Cha, Joo-Haeng Lee, Minsu Jang, Jaeyeon Lee, and 2 more

For human-like agents, including virtual avatars and social robots, making proper gestures while speaking is crucial in human-agent interaction. Co-speech gestures enhance interaction experiences and make the agents look alive. However, it is difficult to gene...

Incremental potential contact
2020 / ACM Transactions on Graphics / 280 citations
No code
Minchen Li, Zachary Ferguson, Teseo Schneider, Timothy Langlois, Denis Zorin, and 3 more

Contacts weave through every aspect of our physical world, from daily household chores to acts of nature. Modeling and predictive computation of these phenomena for solid mechanics is important to every discipline concerned with the motion of mechanical system...

XNect
2020 / ACM Transactions on Graphics / 256 citations
No code

We present a real-time approach for multi-person 3D motion capture at over 30 fps using a single RGB camera. It operates successfully in generic scenes which may contain occlusions by objects and by other people. Our method operates in subsequent stages. The f...

Immersive light field video with a layered mesh representation
2020 / ACM Transactions on Graphics / 247 citations
No code
Michael Broxton, John P. Flynn, Ryan Overbeck, Daniel Erickson, Peter Hedman, and 5 more

We present a system for capturing, reconstructing, compressing, and rendering high quality immersive light field video. We accomplish this by leveraging the recently introduced DeepView view interpolation algorithm, replacing its underlying multi-plane image (...

Character controllers using motion VAEs
2020 / ACM Transactions on Graphics / 245 citations
No code
Hung Yu Ling, Fabio Zinno, George G. Cheng, Michiel van de Panne

A fundamental problem in computer animation is that of realizing purposeful and realistic human movement given a sufficiently-rich set of motion capture clips. We learn data-driven generative models of human movement using autoregressive conditional variationa...

Robust motion in-betweening
2020 / ACM Transactions on Graphics / 244 citations
No code
Félix G. Harvey, Mike Yurick, Derek Nowrouzezahrai, Christopher Pal

In this work we present a novel, robust transition generation technique that can serve as a new tool for 3D animators, based on adversarial recurrent neural networks. The system synthesises high-quality motions that use temporally-sparse keyframes as animation...

Graph2Plan
2020 / ACM Transactions on Graphics / 228 citations
No code

We introduce a learning framework for automated floorplan generation which combines generative modeling using deep neural networks and user-in-the-loop designs to enable human users to provide sparse design constraints. Such constraints are represented by a la...

Point2Mesh
2020 / ACM Transactions on Graphics / 215 citations
No code

In this paper, we introduce Point2Mesh , a technique for reconstructing a surface mesh from an input point cloud. Instead of explicitly specifying a prior that encodes the expected shape properties, the prior is defined automatically using the input point clou...

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