ISSUE 02FRIDAY, JUNE 5, 2026PRINT 06.2026

GEOMDIGEST

THE INSIDER PUBLICATION FOR COMPUTATIONAL GEOMETRY & DESIGN

Knowledge Graph

Paper Index

Search computational fabrication papers, source venues, authors, implementations, and code availability from the GEOMDIGEST knowledge graph.

1,417Papers
102,687Citations
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384 indexed papers
Rectangular Surface Parameterization
2025 / ACM Transactions on Graphics
No code
Étienne Corman, Keenan Crane

This paper describes a method for computing surface parameterizations that map infinitesimal axis-aligned squares in the plane to infinitesimal rectangles on the surface. Such rectangular parameterizations are needed for a broad range of tasks, from physical s...

DeFillet: Detection and Removal of Fillet Regions in Polygonal CAD Models
2025 / ACM Transactions on Graphics
No code
Jingen Jiang, Hanxiao Wang, Mingyang Zhao, Dong‐Ming Yan, Shuangmin Chen, and 3 more

Filleting is a fundamental operation in CAD systems, akin to a ball rolling between two adjacent surface patches, resulting in a seamless connection. The reverse process, which we refer to as DeFillet in this paper, is crucial for CAE analysis and secondary de...

Offset Geometric Contact
2025 / ACM Transactions on Graphics
No code
Anka He Chen, Jerry Hsu, Ziheng Liu, Miles Macklin, Yin Yang, and 1 more

We present a novel contact model, termed Offset Geometric Contact (OGC), for guaranteed penetration-free simulation of codimensional objects with minimal computational overhead. Our method is based on constructing a volumetric shape by offsetting each face alo...

A Versatile Quaternion-Based Constrained Rigid Body Dynamics
2025 / ACM Transactions on Graphics
No code
Guirec Maloisel, Ruben Grandia, Christian Schumacher, Espen Knoop, Moritz Bächer

We present a constrained Rigid Body Dynamics (RBD) that guarantees satisfaction of kinematic constraints, enabling direct simulation of complex mechanical systems with arbitrary kinematic structures. To ensure constraint satisfaction, we use an implicit integr...

Optimal r-Adaptive In-Timestep Remeshing for Elastodynamics
2025 / ACM Transactions on Graphics
No code
Jiahao Wen, Jernej Barbič, Danny M. Kaufman

We propose a coupled mesh-adaptation model and physical simulation algorithm to jointly generate, per timestep, optimal adaptive remeshings and implicit solutions for the simulation of frictionally contacting elastodynamics. To do so, we begin with Ferguson et...

ANIME-Rod: Adjustable Nonlinear Isotropic Materials for Elastic Rods
2025 / ACM Transactions on Graphics
No code
Huanyu Chen, Jiahao Wen, Jernej Barbič

We give a method to simulate large deformations of 3D elastic rods under arbitrary nonlinear isotropic 3D solid materials. Rod elastic energies in existing graphics literature are derived from volumetric models under the small-strain linearization assumptions....

In Search of Empty Spheres: 3D Apollonius Diagrams on GPU
2025 / ACM Transactions on Graphics
No code
Cyprien Plateau–Holleville, Benjamin Stamm, Vincent Nivoliers, Maxime Maria, Stéphane Mérillou

We present a novel comprehensive construction algorithm of Apollonius diagrams designed for GPUs. Efficient and robust algorithms have been proposed for the computation of Voronoi diagrams or Power diagrams. In contrast, Apollonius cells are neither convex nor...

Progressive Dynamics++: A Framework for Stable, Continuous, and Consistent Animation Across Resolution and Time
2025 / ACM Transactions on Graphics
No code
Jiayi Eris Zhang, Doug L. James, Danny M. Kaufman

The recently developed Progressive Dynamics framework [Zhang et al. 2024] addresses the long-standing challenge in enabling rapid iterative design for high-fidelity cloth and shell animation. In this work, we identify fundamental limitations of the original me...

Order Matters: Learning Element Ordering for Graphic Design Generation
2025 / ACM Transactions on Graphics
No code
Bo Yang, Ying Cao

The past few years have witnessed an emergent interest in building generative models for the graphic design domain. For adoption of powerful deep generative models with Transformer-based neural backbones, prior approaches formulate designs as ordered sequences...

Fine-Grained Spatially Varying Material Selection in Images
2025 / ACM Transactions on Graphics
No code
Julia Guerrero‐Viu, Michael Fischer, Iliyan Georgiev, Elena Garcés, Diego Gutiérrez, and 2 more

Selection is the first step in many image editing processes, enabling faster and simpler modifications of all pixels sharing a common modality. In this work, we present a method for material selection in images, robust to lighting and reflectance variations, w...

Streaming-Aware Neural Monte Carlo Rendering Framework with Unified Denoising-Compression and Client Collaboration
2025 / ACM Transactions on Graphics
No code
Hangming Fan, Yuchi Huo, Chuankun Zheng, Chonghao Hu, Yazhen Yuan, and 1 more

Recent advances in cloud rendering have brought us a promising alternative for interactive photorealistic rendering on lightweight devices, which used to be only available on high-end platforms equipped with powerful graphic cards. This technique enables users...

Instant Self-Intersection Repair for 3D Meshes
2025 / ACM Transactions on Graphics
No code
Wonjong Jang, Yucheol Jung, Gyeongmin Lee, Seungyong Lee

Self-intersection repair in static 3D surface meshes presents unique challenges due to the absence of temporal motion and penetration depth information—two critical elements typically leveraged in physics-based approaches. We introduce a novel framework that t...

Arenite: A Physics-based Sandstone Simulator
2025 / ACM Transactions on Graphics
No code
Zhanyu Yang, Aryamaan Jain, Guillaume Cordonnier, Marie‐Paule Cani, Zhaopeng Wang, and 1 more

We introduce Arenite, a novel physics-based approach for modeling sandstone structures. The key insight of our work is that simulating a combination of stress and multi-factor erosion enables the generation of a wide variety of sandstone structures observed in...

A Monte Carlo Rendering Framework for Simulating Optical Heterodyne Detection
2025 / ACM Transactions on Graphics
No code
Juhyeon Kim, Craig Benko, Magnus Wrenninge, Ryusuke Villemin, Zeb W. Barber, and 2 more

Optical heterodyne detection (OHD) employs coherent light and optical interference techniques (Fig. 1-(A)) to extract physical parameters, such as velocity or distance, which are encoded in the frequency modulation of the light. With its superior signal-to-noi...

Geometric Contact Potential
2025 / ACM Transactions on Graphics
No code
Zizhou Huang, Maxwell Paik, Zachary Ferguson, Daniele Panozzo, Denis Zorin

Barrier potentials gained popularity as a means for robust contact handling in physical modeling and for modeling self-avoiding shapes. The key to the success of these approaches is adherence to geometric constraints, i.e., avoiding intersections, which are th...

Shape Space Spectra
2025 / ACM Transactions on Graphics
No code
Chang Yue, Otman Benchekroun, Maurizio M. Chiaramonte, Peter Yichen Chen, Eitan Grinspun

Eigenanalysis of differential operators, such as the Laplace operator or elastic energy Hessian, is typically restricted to a single shape and its discretization, limiting reduced order modeling (ROM). We introduce the first eigenanalysis method for continuous...

CK-MPM: A Compact-Kernel Material Point Method
2025 / ACM Transactions on Graphics
No code
M.H. Liu, Xinlei Wang, Minchen Li

The Material Point Method (MPM) has become a cornerstone of physics-based simulation, widely used in geomechanics and computer graphics for modeling phenomena such as granular flows, viscoelasticity, fracture mechanics, etc. Despite its versatility, the origin...

Practical Inverse Rendering of Textured and Translucent Appearance
2025 / ACM Transactions on Graphics
No code
Philippe Weier, Jérémy Rivière, 拓也 大嶋, Stephan J. Garbin, Bernd Bickel, and 2 more

Inverse rendering has emerged as a standard tool to reconstruct the parameters of appearance models from images (e.g., textured BSDFs). In this work, we present several novel contributions motivated by the practical challenges of recovering high-resolution sur...

A Deep Learning-based Virtual Oculoplastic Surgery Simulator
2025 / ACM Transactions on Graphics
No code
Seonghyeon Kim, Chang Wook Seo, Kwanggyoon Seo, Seung Han Song, Junyong Noh

Oculoplastic surgery is a critical treatment for various eye conditions, such as ptosis, which can cause both aesthetic and functional issues. Due to the anxiety about the outcome, patients are often hesitant to undergo the necessary procedures required for th...

Quadric-Based Silhouette Sampling for Differentiable Rendering
2025 / ACM Transactions on Graphics
No code
Mariia Soroka, Christoph Peters, Steve Marschner

Physically based differentiable rendering has established itself as key to inverse rendering, in which scenes are recovered from images through gradient-based optimization. Taking the derivative of the rendering equation is made difficult by the presence of di...

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