ISSUE 02FRIDAY, JUNE 5, 2026PRINT 06.2026

GEOMDIGEST

THE INSIDER PUBLICATION FOR COMPUTATIONAL GEOMETRY & DESIGN

Knowledge Graph

Paper Index

Search computational fabrication papers, source venues, authors, implementations, and code availability from the GEOMDIGEST knowledge graph.

1,417Papers
102,687Citations
1Artifacts
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540 indexed papers
OctFormer: Octree-based Transformers for 3D Point Clouds
2023 / ACM Transactions on Graphics / 81 citations
No code
Peng‐Shuai Wang

We propose octree-based transformers, named OctFormer, for 3D point cloud learning. OctFormer can not only serve as a general and effective backbone for 3D point cloud segmentation and object detection but also have linear complexity and is scalable for large-...

NeRSemble: Multi-view Radiance Field Reconstruction of Human Heads
2023 / ACM Transactions on Graphics / 68 citations
No code
Tobias Kirschstein, Shenhan Qian, Simon Giebenhain, Tim Walter, Matthias Nießner

We focus on reconstructing high-fidelity radiance fields of human heads, capturing their animations over time, and synthesizing re-renderings from novel viewpoints at arbitrary time steps. To this end, we propose a new multi-view capture setup composed of 16 c...

AvatarReX: Real-time Expressive Full-body Avatars
2023 / ACM Transactions on Graphics / 67 citations
No code
Zerong Zheng, Xiaochen Zhao, Hongwen Zhang, Boning Liu, Yebin Liu

We present AvatarReX, a new method for learning NeRF-based full-body avatars from video data. The learnt avatar not only provides expressive control of the body, hands and the face together, but also supports real-time animation and rendering. To this end, we ...

Flexible Isosurface Extraction for Gradient-Based Mesh Optimization
2023 / ACM Transactions on Graphics / 65 citations
No code
Tianchang Shen, Jacob Munkberg, Jon Hasselgren, Kangxue Yin, Zian Wang, and 5 more

This work considers gradient-based mesh optimization, where we iteratively optimize for a 3D surface mesh by representing it as the isosurface of a scalar field, an increasingly common paradigm in applications including photogrammetry, generative modeling, and...

Real-Time Radiance Fields for Single-Image Portrait View Synthesis
2023 / ACM Transactions on Graphics / 64 citations
No code
Alex Trevithick, Matthew Chan, Michael Stengel, Eric R. Chan, Chao Liu, and 5 more

We present a one-shot method to infer and render a photorealistic 3D representation from a single unposed image (e.g., face portrait) in real-time. Given a single RGB input, our image encoder directly predicts a canonical triplane representation of a neural ra...

A Neural Space-Time Representation for Text-to-Image Personalization
2023 / ACM Transactions on Graphics / 63 citations
No code
Yuval Alaluf, Elad Richardson, Gal Metzer, Daniel Cohen‐Or

A key aspect of text-to-image personalization methods is the manner in which the target concept is represented within the generative process. This choice greatly affects the visual fidelity, downstream editability, and disk space needed to store the learned co...

DreamFace: Progressive Generation of Animatable 3D Faces under Text Guidance
2023 / ACM Transactions on Graphics / 59 citations
No code
Longwen Zhang, Qiwei Qiu, Hongyang Lin, Qixuan Zhang, Shi Cheng, and 5 more

Emerging Metaverse applications demand accessible, accurate and easy-to-use tools for 3D digital human creations in order to depict different cultures and societies as if in the physical world. Recent large-scale vision-language advances pave the way for novic...

From Skin to Skeleton: Towards Biomechanically Accurate 3D Digital Humans
2023 / ACM Transactions on Graphics / 57 citations
No code
Marilyn Keller, Keenon Werling, Soyong Shin, Scott L. Delp, Sergi Pujades, and 2 more

Great progress has been made in estimating 3D human pose and shape from images and video by training neural networks to directly regress the parameters of parametric human models like SMPL. However, existing body models have simplified kinematic structures tha...

EgoLocate: Real-time Motion Capture, Localization, and Mapping with Sparse Body-mounted Sensors
2023 / ACM Transactions on Graphics / 56 citations
No code
Xinyu Yi, Yuxiao Zhou, Marc Habermann, Vladislav Golyanik, Shaohua Pan, and 2 more

Human and environment sensing are two important topics in Computer Vision and Graphics. Human motion is often captured by inertial sensors, while the environment is mostly reconstructed using cameras. We integrate the two techniques together in EgoLocate, a sy...

Word-As-Image for Semantic Typography
2023 / ACM Transactions on Graphics / 56 citations
No code
Shir Iluz, Yael Vinker, Amir Hertz, Daniel Berio, Daniel Cohen‐Or, and 1 more

A word-as-image is a semantic typography technique where a word illustration presents a visualization of the meaning of the word, while also preserving its readability. We present a method to create word-as-image illustrations automatically. This task is highl...

Globally Consistent Normal Orientation for Point Clouds by Regularizing the Winding-Number Field
2023 / ACM Transactions on Graphics / 52 citations
No code
Rui Xu, Zhiyang Dou, Ningna Wang, Shiqing Xin, Shuangmin Chen, and 4 more

Estimating normals with globally consistent orientations for a raw point cloud has many downstream geometry processing applications. Despite tremendous efforts in the past decades, it remains challenging to deal with an unoriented point cloud with various impe...

UniTune: Text-Driven Image Editing by Fine Tuning a Diffusion Model on a Single Image
2023 / ACM Transactions on Graphics / 51 citations
No code
Dani Valevski, Matan Kalman, Eyal Molad, Eyal Segalis, Yossi Matias, and 1 more

Text-driven image generation methods have shown impressive results recently, allowing casual users to generate high quality images by providing textual descriptions. However, similar capabilities for editing existing images are still out of reach. Text-driven ...

Textured Mesh Quality Assessment: Large-scale Dataset and Deep Learning-based Quality Metric
2023 / ACM Transactions on Graphics / 49 citations
No code
Yana Nehmé, Johanna Delanoy, Florent Dupont, Jean‐Philippe Farrugia, Patrick Le Callet, and 1 more

Over the past decade, three-dimensional (3D) graphics have become highly detailed to mimic the real world, exploding their size and complexity. Certain applications and device constraints necessitate their simplification and/or lossy compression, which can deg...

Language-based Photo Color Adjustment for Graphic Designs
2023 / ACM Transactions on Graphics / 48 citations
No code
Zhenwei Wang, Nanxuan Zhao, Gerhard P. Hancke, Rynson W. H. Lau

Adjusting the photo color to associate with some design elements is an essential way for a graphic design to effectively deliver its message and make it aesthetically pleasing. However, existing tools and previous works face a dilemma between the ease of use a...

Amortizing Samples in Physics-Based Inverse Rendering Using ReSTIR
2023 / ACM Transactions on Graphics / 48 citations
No code
Wang Yuchen, Chris Wyman, Lifan Wu, Shuang Zhao

Recently, great progress has been made in physics-based differentiable rendering. Existing differentiable rendering techniques typically focus on static scenes, but during inverse rendering---a key application for differentiable rendering---the scene is update...

Object Motion Guided Human Motion Synthesis
2023 / ACM Transactions on Graphics / 48 citations
No code
Jiaman Li, Jiajun Wu, C. Karen Liu

Modeling human behaviors in contextual environments has a wide range of applications in character animation, embodied AI, VR/AR, and robotics. In real-world scenarios, humans frequently interact with the environment and manipulate various objects to complete d...

Learning Physically Simulated Tennis Skills from Broadcast Videos
2023 / ACM Transactions on Graphics / 45 citations
No code
Haotian Zhang, Ye Yuan, Viktor Makoviychuk, Yunrong Guo, Sanja Fidler, and 2 more

We present a system that learns diverse, physically simulated tennis skills from large-scale demonstrations of tennis play harvested from broadcast videos. Our approach is built upon hierarchical models, combining a low-level imitation policy and a high-level ...

StyleGAN-NADA
2022 / ACM Transactions on Graphics / 453 citations
No code
Rinon Gal, Or Patashnik, Haggai Maron, Amit H. Bermano, Gal Chechik, and 1 more

Can a generative model be trained to produce images from a specific domain, guided only by a text prompt, without seeing any image? In other words: can an image generator be trained "blindly"? Leveraging the semantic power of large scale Contrastive-Language-I...

Pivotal Tuning for Latent-based Editing of Real Images
2022 / ACM Transactions on Graphics / 378 citations
No code
Daniel Roich, Ron Mokady, Amit H. Bermano, Daniel Cohen‐Or

Recently, numerous facial editing techniques have been proposed that leverage the generative power of a pretrained StyleGAN. To successfully edit an image this way, one must first project (or invert) the image into the pretrained generator’s domain. As it turn...

AvatarCLIP
2022 / ACM Transactions on Graphics / 200 citations
No code
Fangzhou Hong, Mingyuan Zhang, Liang Pan, Zhongang Cai, Lei Yang, and 1 more

3D avatar creation plays a crucial role in the digital age. However, the whole production process is prohibitively time-consuming and labor-intensive. To democratize this technology to a larger audience, we propose AvatarCLIP, a zero-shot text-driven framework...

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