ISSUE 02FRIDAY, JUNE 5, 2026PRINT 06.2026

GEOMDIGEST

THE INSIDER PUBLICATION FOR COMPUTATIONAL GEOMETRY & DESIGN

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Paper Index

Search computational fabrication papers, source venues, authors, implementations, and code availability from the GEOMDIGEST knowledge graph.

1,417Papers
102,687Citations
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540 indexed papers
The Granule-In-Cell Method for Simulating Sand–Water Mixtures
2025 / ACM Transactions on Graphics
No code
Xingyu Ni, Baoquan Chen

The simulation of sand-water mixtures requires capturing the stochastic behavior of individual sand particles within a uniform, continuous fluid medium. However, most existing approaches, which only treat sand particles as markers within fluid solvers, fail to...

A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasets
2024 / ACM Transactions on Graphics / 123 citations
No code
Bernhard Kerbl, Andréas Meuleman, Georgios Kopanas, Michael Wimmer, Alexandre Lanvin, and 1 more

Novel view synthesis has seen major advances in recent years, with 3D Gaussian splatting offering an excellent level of visual quality, fast training and real-time rendering. However, the resources needed for training and rendering inevitably limit the size of...

Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenes
2024 / ACM Transactions on Graphics / 113 citations
No code
Zehao Yu, Torsten Sattler, Andreas Geiger

Recently, 3D Gaussian Splatting (3DGS) has demonstrated impressive novel view synthesis results, while allowing the rendering of high-resolution images in real-time. However, leveraging 3D Gaussians for surface reconstruction poses significant challenges due t...

CLAY: A Controllable Large-scale Generative Model for Creating High-quality 3D Assets
2024 / ACM Transactions on Graphics / 75 citations
No code
Longwen Zhang, Ziyu Wang, Qixuan Zhang, Qiwei Qiu, Anqi Pang, and 4 more

In the realm of digital creativity, our potential to craft intricate 3D worlds from imagination is often hampered by the limitations of existing digital tools, which demand extensive expertise and efforts. To narrow this disparity, we introduce CLAY, a 3D geom...

StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering
2024 / ACM Transactions on Graphics / 61 citations
No code
Lukas Radl, Michael Steiner, Mathias Parger, Alexander Weinrauch, Bernhard Kerbl, and 1 more

Gaussian Splatting has emerged as a prominent model for constructing 3D representations from images across diverse domains. However, the efficiency of the 3D Gaussian Splatting rendering pipeline relies on several simplifications. Notably, reducing Gaussian to...

DiffPoseTalk: Speech-Driven Stylistic 3D Facial Animation and Head Pose Generation via Diffusion Models
2024 / ACM Transactions on Graphics / 53 citations
No code
Zhiyao Sun, Tian Lv, Sheng Ye, Matthieu Gaetan Lin, Jenny Sheng, and 3 more

The generation of stylistic 3D facial animations driven by speech presents a significant challenge as it requires learning a many-to-many mapping between speech, style, and the corresponding natural facial motion. However, existing methods either employ a dete...

3D Gaussian Ray Tracing: Fast Tracing of Particle Scenes
2024 / ACM Transactions on Graphics / 50 citations
No code
Nicolas Moënne-Loccoz, Ashkan Mirzaei, Or Perel, Riccardo de Lutio, Janick Martinez Esturo, and 4 more

Particle-based representations of radiance fields such as 3D Gaussian Splatting have found great success for reconstructing and re-rendering of complex scenes. Most existing methods render particles via rasterization, projecting them to screen space tiles for ...

3D Gaussian Splatting for Real-Time Radiance Field Rendering
2023 / ACM Transactions on Graphics / 3,819 citations
No code
Bernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, George Drettakis

Radiance Field methods have recently revolutionized novel-view synthesis of scenes captured with multiple photos or videos. However, achieving high visual quality still requires neural networks that are costly to train and render, while recent faster methods i...

Attend-and-Excite: Attention-Based Semantic Guidance for Text-to-Image Diffusion Models
2023 / ACM Transactions on Graphics / 336 citations
No code
Hila Chefer, Yuval Alaluf, Yael Vinker, Lior Wolf, Daniel Cohen‐Or

Recent text-to-image generative models have demonstrated an unparalleled ability to generate diverse and creative imagery guided by a target text prompt. While revolutionary, current state-of-the-art diffusion models may still fail in generating images that fu...

Blended Latent Diffusion
2023 / ACM Transactions on Graphics / 276 citations
No code
Omri Avrahami, Ohad Fried, Dani Lischinski

The tremendous progress in neural image generation, coupled with the emergence of seemingly omnipotent vision-language models has finally enabled text-based interfaces for creating and editing images. Handling generic images requires a diverse underlying gener...

Low-Light Image Enhancement with Wavelet-Based Diffusion Models
2023 / ACM Transactions on Graphics / 194 citations
No code
Hai Jiang, Ao Luo, Haoqiang Fan, Songchen Han, Shuaicheng Liu

Diffusion models have achieved promising results in image restoration tasks, yet suffer from time-consuming, excessive computational resource consumption, and unstable restoration. To address these issues, we propose a robust and efficient Diffusion-based Low-...

MERF: Memory-Efficient Radiance Fields for Real-time View Synthesis in Unbounded Scenes
2023 / ACM Transactions on Graphics / 173 citations
No code
Christian Reiser, Rick Szeliski, Dor Verbin, Pratul P. Srinivasan, Ben Mildenhall, and 3 more

Neural radiance fields enable state-of-the-art photorealistic view synthesis. However, existing radiance field representations are either too compute-intensive for real-time rendering or require too much memory to scale to large scenes. We present a Memory-Eff...

Listen, Denoise, Action! Audio-Driven Motion Synthesis with Diffusion Models
2023 / ACM Transactions on Graphics / 156 citations
No code
Simon Alexanderson, Rajmund Nagy, Jonas Beskow, Gustav Eje Henter

Diffusion models have experienced a surge of interest as highly expressive yet efficiently trainable probabilistic models. We show that these models are an excellent fit for synthesising human motion that co-occurs with audio, e.g., dancing and co-speech gesti...

Encoder-based Domain Tuning for Fast Personalization of Text-to-Image Models
2023 / ACM Transactions on Graphics / 139 citations
No code
Rinon Gal, Moab Arar, Yuval Atzmon, Amit H. Bermano, Gal Chechik, and 1 more

Text-to-image personalization aims to teach a pre-trained diffusion model to reason about novel, user provided concepts, embedding them into new scenes guided by natural language prompts. However, current personalization approaches struggle with lengthy traini...

GestureDiffuCLIP: Gesture Diffusion Model with CLIP Latents
2023 / ACM Transactions on Graphics / 126 citations
No code
Tenglong Ao, Zeyi Zhang, Libin Liu

The automatic generation of stylized co-speech gestures has recently received increasing attention. Previous systems typically allow style control via predefined text labels or example motion clips, which are often not flexible enough to convey user intent acc...

HumanRF: High-Fidelity Neural Radiance Fields for Humans in Motion
2023 / ACM Transactions on Graphics / 121 citations
No code
Mustafa Işık, Martin Rünz, Markos Georgopoulos, Taras Khakhulin, J. Starck, and 2 more

Representing human performance at high-fidelity is an essential building block in diverse applications, such as film production, computer games or videoconferencing. To close the gap to production-level quality, we introduce HumanRF 1 , a 4D dynamic neural sce...

3DShape2VecSet: A 3D Shape Representation for Neural Fields and Generative Diffusion Models
2023 / ACM Transactions on Graphics / 114 citations
No code
Biao Zhang, Jiapeng Tang, Matthias Nießner, Peter Wonka

We introduce 3DShape2VecSet, a novel shape representation for neural fields designed for generative diffusion models. Our shape representation can encode 3D shapes given as surface models or point clouds, and represents them as neural fields. The concept of ne...

Locally Attentional SDF Diffusion for Controllable 3D Shape Generation
2023 / ACM Transactions on Graphics / 103 citations
No code
X. Zheng, Hao Pan, Peng‐Shuai Wang, Xin Tong, Yang Liu, and 1 more

Although the recent rapid evolution of 3D generative neural networks greatly improves 3D shape generation, it is still not convenient for ordinary users to create 3D shapes and control the local geometry of generated shapes. To address these challenges, we pro...

NeRO: Neural Geometry and BRDF Reconstruction of Reflective Objects from Multiview Images
2023 / ACM Transactions on Graphics / 100 citations
No code
Yuan Liu, Peng Wang, Cheng Lin, Xiaoxiao Long, J. Wang, and 3 more

We present a neural rendering-based method called NeRO for reconstructing the geometry and the BRDF of reflective objects from multiview images captured in an unknown environment. Multiview reconstruction of reflective objects is extremely challenging because ...

ProSpect: Prompt Spectrum for Attribute-Aware Personalization of Diffusion Models
2023 / ACM Transactions on Graphics / 87 citations
No code
Yuxin Zhang, Weiming Dong, Fan Tang, Nisha Huang, Haibin Huang, and 4 more

Personalizing generative models offers a way to guide image generation with user-provided references. Current personalization methods can invert an object or concept into the textual conditioning space and compose new natural sentences for text-to-image diffus...

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