ISSUE 02FRIDAY, JUNE 5, 2026PRINT 06.2026

GEOMDIGEST

THE INSIDER PUBLICATION FOR COMPUTATIONAL GEOMETRY & DESIGN

Knowledge Graph

Paper Index

Search computational fabrication papers, source venues, authors, implementations, and code availability from the GEOMDIGEST knowledge graph.

1,417Papers
102,687Citations
1Artifacts
Corpus Strata
Venue / year coverage instrument
Lime height = indexed papersOrange mark = citation concentrationClick any cell to filter
151617181920212223242526
384 indexed papers
Predicting Fabric Appearance Through Thread Scattering and Inversion
2025 / ACM Transactions on Graphics
No code
Zhaoyang Zhang, Shalini Chaturvedi, Yutong Yi, R. Wu, Holly Rushmeier, and 1 more

The fashion industry has a real need to preview fabric designs using the actual threads they intend to use, ensuring that the designs they envisage can be physically realized. Unfortunately, today's fabric rendering relies on either hand-tuned parameters or pa...

Viscous Vortex Dynamics on Surfaces
2025 / ACM Transactions on Graphics
No code
Cuncheng Zhu, Hang Yin, Albert Chern

We present a vorticity method for simulating incompressible viscous flows on curved surfaces governed by the Navier-Stokes equations. Unlike previous approaches, our formulation incorporates the often-overlooked Gaussian-curvature-dependent term in the viscous...

Conformal First Passage for Epsilon-free Walk-on-Spheres
2025 / ACM Transactions on Graphics
No code
Paul Himmler, Tobias Günther

In recent years, grid-free Monte Carlo methods have gained increasing popularity for solving fundamental partial differential equations. For a given point in the domain, the Walk-on-Spheres method solves a boundary integral equation by integrating recursively ...

Clebsch Gauge Fluid on Particle Flow Maps
2025 / ACM Transactions on Graphics
No code
Zhiqi Li, C. C. Lin, Duowen Chen, Xinyi Zhou, Shiying Xiong, and 1 more

We propose a novel gauge fluid solver that evolves Clebsch wave functions on particle flow maps (PFMs). The key insight underlying our work is that particle flow maps exhibit superior performance in transporting point elements—such as Clebsch components—compar...

WishGI: Lightweight Static Global Illumination Baking via Spherical Harmonics Fitting
2025 / ACM Transactions on Graphics
No code
Junke Zhu, Zehan Wu, Qixing Zhang, Cheng Liao, Zhangjin Huang

Global illumination combines direct and indirect lighting to create realistic lighting effects, bringing virtual scenes closer to reality. Static global illumination is a crucial component of virtual scene rendering, leveraging precomputation and baking techni...

NAM: Neural Adjoint Maps for refining shape correspondences
2025 / ACM Transactions on Graphics
No code
Giulio Viganò, Maks Ovsjanikov, Simone Melzi

In this paper, we propose a novel approach to refine 3D shape correspondences by leveraging multi-layer perceptions within the framework of functional maps. Central to our contribution is the concept of Neural Adjoint Maps , a novel neural representation that ...

Emotion Manipulation for Talking-Head Videos via Facial Landmarks
2025 / ACM Transactions on Graphics
No code
Kwanggyoon Seo, Rene Culaway, Byeong-Uk Lee, Junyong Noh

Manipulating the emotion of a performer in a video is a challenging task. The lip motion needs to be preserved while performing the desired changes in the emotion of the subject; however, simply utilizing existing image-based editing methods sabotages the orig...

Feature-Aligned Parametrization in Penner Coordinates
2025 / ACM Transactions on Graphics
No code
Ryan Capouellez, R. Singh, Martin Heistermann, David Bommes, Denis Zorin

Parametrization is a key element of many geometric modeling tasks. Seamless parametrization, in particular, is needed as a starting point for many algorithms for quadrangulation and conversion to high-order patches, as well as for the construction of seamless ...

TransparentGS: Fast Inverse Rendering of Transparent Objects with Gaussians
2025 / ACM Transactions on Graphics
No code
L. Q. Huang, Dongwei Ye, Jialin Dan, Chengzhi Tao, Huiwen Liu, and 4 more

The emergence of neural and Gaussian-based radiance field methods has led to considerable advancements in novel view synthesis and 3D object reconstruction. Nonetheless, specular reflection and refraction continue to pose significant challenges due to the inst...

Single Edge Collapse Quad-Dominant Mesh Reduction
2025 / ACM Transactions on Graphics
No code
Julian Knodt

Mesh reduction using quadric error metrics is the industry standard for producing level-of-detail (LOD) geometry for meshes. Although industry tools produce visually excellent LODs, mesh topology is often ruined during decimation. This is because tools focus o...

Iris3D: 3D Generation via Synchronized Diffusion Distillation
2025 / ACM Transactions on Graphics
No code
Yixun Liang, Weiyu Li, Rui Chen, Fei-Peng Tian, Jiarui Liu, and 3 more

We introduce Iris3D, a novel 3D content generation system that generates vivid textures and detailed 3D shapes while preserving the input information. Our system integrates a Multi-View Large Reconstruction Model (MVLRM [Li et al. 2023b ]) to generate a coarse...

Modeling and Exploiting the Time Course of Chromatic Adaptation for Display Power Optimizations in Virtual Reality
2025 / ACM Transactions on Graphics
No code
Sushant Kondguli, Carl Marshall, Yuhao Zhu

We introduce a gaze-tracking-free method to reduce OLED display power consumption in VR with minimal perceptual impact. This technique exploits the time course of chromatic adaptation, the human visual system's ability to maintain stable color perception under...

A Neural Reflectance Field Model for Accurate Relighting in RTI Applications
2025 / ACM Transactions on Graphics
No code
Shambel Fente Mengistu, Filippo Bergamasco, Mara Pistellato

Reflectance Transformation Imaging (RTI) is a computational photography technique in which an object is acquired from a fixed point-of-view with different light directions. The aim is to estimate the light transport function at each point so that the object ca...

SymX: Energy-based Simulation from Symbolic Expressions
2025 / ACM Transactions on Graphics
No code
José Antonio Fernández-Fernández, Fabian Löschner, Lukas Westhofen, Andreas Longva, Jan Bender

Optimization time integrators are effective at solving complex multi-physics problems including deformable solids with non-linear material models, contact with friction, strain limiting, and so on. For challenging problems, Newton-type optimizers are often use...

Local Surface Parameterizations via Smoothed Geodesic Splines
2025 / ACM Transactions on Graphics
No code
Abhishek Madan, David I. W. Levin

We present a general method for computing local parameterizations rooted at a point on a surface, where the surface is described only through a signed implicit function and a corresponding projection function. Using a two-stage process, we compute several poin...

Many-Worlds Inverse Rendering
2025 / ACM Transactions on Graphics
No code
Ziyi Zhang, Nicolas Roussel, Wenzel Jakob

Discontinuous visibility changes remain a major bottleneck when optimizing surfaces within a physically based inverse renderer. Many previous works have proposed sophisticated algorithms and data structures to sample visibility silhouettes more efficiently. Ou...

CHOICE: Coordinated Human-Object Interaction in Cluttered Environments for Pick-and-Place Actions
2025 / ACM Transactions on Graphics
No code
Jintao Lu, He Zhang, Yuting Ye, Takaaki Shiratori, Sebastian Starke, and 1 more

Animating human-scene interactions such as picking and placing a wide range of objects with different geometries is a challenging task, especially in a cluttered environment where interactions with complex articulated containers are involved. The main difficul...

SMF: Template-free and Rig-free Animation Transfer using Kinetic Codes
2025 / ACM Transactions on Graphics
No code
Sanjeev Muralikrishnan, Niladri Shekhar Dutt, Niloy J. Mitra

Animation retargetting applies sparse motion description (e.g., keypoint sequences) to a character mesh to produce a semantically plausible and temporally coherent full-body mesh sequence. Existing approaches come with restrictions - they require access to tem...

Resolution Where It Counts: Hash-based GPU-Accelerated 3D Reconstruction via Variance-Adaptive Voxel Grids
2025 / ACM Transactions on Graphics
No code
Lorenzo De Rebotti, Emanuele Giacomini, Giorgio Grisetti, Luca Di Giammarino

Efficient and scalable 3D surface reconstruction from range data remains a core challenge in computer graphics and vision, particularly in real-time and resource-constrained scenarios. Traditional volumetric methods based on fixed-resolution voxel grids or hie...

Voronoi Rooms: Dynamic Visibility Modulation of Overlapping Spaces for Telepresence
2025 / ACM Transactions on Graphics
No code
Taehei Kim, H.O. Kim, Hyuckjin Jang, Sung‐Hee Lee

We propose a multi-user Mixed Reality (MR) telepresence system that allows users to interact by seamlessly visualizing remote environments and avatars overlaid onto their local physical space. Building on prior shared-space approaches, our method first aligns ...

Page 11 of 20
PreviousNext