Deep Generative Modeling for Scene Synthesis via Hybrid Representations
We present a deep generative scene modeling technique for indoor environments. Our goal is to train a generative model using a feed-forward neural network that maps a prior distribution (e.g., a normal distribution) to the distribution of primary objects in indoor scenes. We introduce a 3D object arrangement representation that models the locations and orientations of objects, based on their size and shape attributes. Moreover, our scene representation is applicable for 3D objects with different multiplicities (repetition counts), selected from a database. We show a principled way to train this model by combining discriminative losses for both a 3D object arrangement representation and a 2D image-based representation. We demonstrate the effectiveness of our scene representation and the network training method on benchmark datasets. We also show the applications of this generative model in scene interpolation and scene completion.
Reproducibility Dossier
GEOMDIGEST treats reproducibility as an evidence trail: public artifacts, documentation, data, packaging, archival stability, and verification checks. Numeric scores are only exposed for audited records; public pages prioritize the evidence itself.
Implementation Index
This paper is in the knowledge graph, but we have not attached a runnable artifact yet.
Citation Lineage
This paper is in the knowledge graph, but no in-corpus reference or citing-paper links have been attached yet.